Interactive Visualisation Framework 2¶

Welcome to the ivf2 documentation. ivf2 is a modern C++ graphics and visualization library built on top of OpenGL. This is also a complete rewrite of the original ivfplusplus library, which also was a C++ wrapper around OpenGL used in the ObjectiveFrame application.
The goal of Ivf2 is to provide a more modern and flexible framework for graphics and visualization applications that is based on modern OpenGL and C++ standards. The library is designed to be easy to use and extend, making it a great choice for both beginners and experienced developers.
Features¶
- Modern, object-oriented C++ design (C++20, shared_ptr throughout)
- Powerful scene graph management
- Extensive set of 3D primitives
- Flexible material system
- Dynamic lighting system
- Keyframe and spline animation
- Spline-based cinematic camera animation with shake effects
- Global time control — pause, slow-motion, and time scaling across the whole scene
- Curl-noise flow fields for organic, fluid-like particle animation
- Post-processing effects (blur, bloom, chromatic, film grain, vignette, edge detection)
- ImGui-based user interface with composable panels
- Model loading via Assimp
- Shadow mapping
- And more!
Getting Started¶
Visit the Getting Started section to begin using ivf2.
Examples¶
Check out the Examples section to see ivf2 in action.